I am a digital sculptor specializing in relief production, with expertise in both bas-relief and high-relief projects. My work spans various applications, including coin modeling, embossing, 3D printing, CNC carving, and other 3D disciplines. In addition, I have strong skills in product visualization and texturing. To accomplish these tasks, I primarily use Zbrush, Carveco (ArtCam) and Blender.
I am currently based in Bratislava, Slovakia where I had completed my studies at the Slovak University of Technology.
A typical project for me involves creating a relief model based on a provided design and technical specifications, along with rendering a visualization in style chosen by the client.
With that said, I am always eager to take on new challenges.
Milestones:
2024:
2023:
2022:
- Slovak Nation Museum of History: Visualizations used in a permanent exhibition
2019:
- Slovak National Television: Visualizations used in a documentary